![]() ![]() If you shout ‘1 jump!’, the students can take 1 jump towards the winning wall. BUT they can only move towards the ‘winning’ wall in certain ways. The winner is the first person to touch the opposite wall or line. ![]() With younger children you don’t need to put any more rules in and they’ll be happy to run around screaming looking for someone to link arms with!Īll the students stand against one wall or sit on a line. Within those 5 seconds, all the students have to find a new person to stand with and link arms. You then shout ‘Change!’ and start counting down from 5. Everyone has to find one other student to stand back-to-back with and then link arms with that other person. ![]() TIP: Why not save your voice and link each command to a number of blows of a whistle?Ĭhoose one student or use a fellow teacher to demonstrate what you want the kids to do. You can get the class to work up quite a sweat if you go back and forth between commands like ‘teepee’ and ‘starfish’, as they’ll be standing up then flinging themselves down again and again! For example, ‘super bridge!’ means they have to link arms with a classmate to make a big arch. Once the children have got the hang of the game, you could work in some commands which require them to make a shape with other children. If you shout ‘fall!’ or maybe ‘starfish!’, then they have to flop flat on the ground. If I shouted ‘bridge!’ then they would have to make an arch with their body, keeping their hands and feet on the floor. I also used ‘ball!’ where they had to curl up in a ball on the floor, and ‘tree!’ where the kids had to stand with their arms out like tree branches. Slowly build in more commands lesson by lesson. If you shout ‘pencil!’ then they have to stand with their arms at their side. When you shout ‘teepee!’ they have to put both their hands together above their heads and then not move. The more you build up the anticipation of what they are about to do, the more they’ll jump wholeheartedly into doing it!Īll the children stand up and are free to walk around the gym. If I see any children who have started to stand up before I’ve counted down, then I’ll usually make everyone sit back down before starting the countdown again. You can have fun by not saying the right number and so making them do false starts. The main thing here is that they aren’t allowed to stand up and start moving until you count down ‘3, 2, 1, GO!’. You can also have them walking backwards, walking like robots, walking sideways like a crab or dancing across Gangnam-style. As snakes is particularly good, as they then have to commando crawl across the gym. You can tell them to run as tigers, as elephants, as birds or whatever else you can think of. They then have to run to the opposite wall or another line in a certain specified way. Have all the children sit against a wall or in a line. Very good exercise to wake up sleepy students! Oh, and don’t be surprised if the children go from saying they managed to do 10-12 star jumps in 10 seconds to eventually topping each other by telling you they did 100+! This time round they’ll start doing super-fast star jumps as if their lives depended on it. This makes things competitive, and you can now get all the children to try again and see how many star jumps they can get in another 10 second period. After you’ve given them ten seconds, ask a few students how many they did. Do this with the class a few times, and then say they have 10 seconds to do as many star jumps as they can. Shout ‘Arms in!’ and jump, landing so you are stood up straight with your arms at you side. Say ‘Arms out!’ and jump, landing with your arms and legs out like a star. ![]() Important: Always make sure you have enough space for these activities! Also, think about the level your pupils are at currently and if they can participate in the activity safely. ![]()
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